
#ifndef _WATER_SYSTEM_H
#define _WATER_SYSTEM_H

#include "Ogre.h"

using namespace Ogre;

#include "Noise/Perlin/Perlin.h"
#include "Modules/ProjectedGrid/ProjectedGrid.h"

#define _def_SkyBoxNum 5
#define _def_PGComplexity 256

class WaterSystem
{
public: 

	WaterSystem();

	~WaterSystem();

	void setup();

	bool update(Real time);

	Hydrax::Hydrax *mHydrax;


private:

};

#endif